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<title>San11PK: 类成员</title>
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   <div id="projectname">San11PK<span id="projectnumber">&#160;2.2</span>
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<div class="textblock">这里列出了所有类成员，并附带类的详细说明:</div>

<h3><a id="index_n" name="index_n"></a>- n -</h3><ul>
<li>name&#160;:&#160;<a class="el" href="structpk_1_1ability.html#a9c1475d70f74055fc240780aa715186f">pk::ability</a>, <a class="el" href="structpk_1_1city.html#a892270850e9595b7930d88cce81e7a10">pk::city</a>, <a class="el" href="structpk_1_1equipment.html#a2c156a7755eb8e4b94607a8d5f559dbd">pk::equipment</a>, <a class="el" href="structpk_1_1facility.html#a19630f4f345d0a4a430aff9c8601e2d9">pk::facility</a>, <a class="el" href="structpk_1_1family__name.html#a3413cdb0927b91fbe82ce93759643849">pk::family_name</a>, <a class="el" href="structpk_1_1gate.html#a38863066d050ee552ae339dc8cc696a1">pk::gate</a>, <a class="el" href="structpk_1_1item.html#a9568b32163e013aa67fcab22903b7512">pk::item</a>, <a class="el" href="structpk_1_1kokugou.html#a4b87c7f6dab2aa21a29ddf65e43ba25a">pk::kokugou</a>, <a class="el" href="structpk_1_1port.html#a563cb4cd2e2d813c7a9192c5a6eb33e2">pk::port</a>, <a class="el" href="structpk_1_1province.html#a0b091e5ed85f08d6c1e64baaa93faa22">pk::province</a>, <a class="el" href="structpk_1_1rank.html#aa518ca681285e680bf7dddf59dfed605">pk::rank</a>, <a class="el" href="structpk_1_1region.html#ae5b418c91851062b3dd8770fe2cfab7b">pk::region</a>, <a class="el" href="structpk_1_1scenario.html#a269e9692db8f4bfa5f22391e717ec88f">pk::scenario</a>, <a class="el" href="structpk_1_1skill.html#ab15bcc680f13f80a66466b81add80375">pk::skill</a>, <a class="el" href="structpk_1_1tactics.html#a87b7997d7c4106f56c0ad6c57d376a13">pk::tactics</a>, <a class="el" href="structpk_1_1tech.html#a8df0b425e6a07b734a1f7a70c377fe37">pk::tech</a>, <a class="el" href="structpk_1_1terrain.html#ae4fdec2fcdfbdac13162d2d2ec2ad9f8">pk::terrain</a>, <a class="el" href="structpk_1_1title.html#a376d666d9a835a6ca0de6d5c0ce657f2">pk::title</a></li>
<li>name_read&#160;:&#160;<a class="el" href="structpk_1_1item.html#a8d6c92aba13bebeba48c66bc09884d9d">pk::item</a>, <a class="el" href="structpk_1_1person.html#a45adace7cf93158e866a17c62c883810">pk::person</a></li>
<li>nearest_own_base_distance&#160;:&#160;<a class="el" href="structpk_1_1ai__context__base.html#a3066136d102a3326deb643a8082ad82c">pk::ai_context_base</a></li>
<li>neighbor&#160;:&#160;<a class="el" href="structpk_1_1city.html#a01fc0efb344ae0b6e2fd18c4ea56464b">pk::city</a>, <a class="el" href="structpk_1_1province.html#a2961a2c2e736982586f9ac612bbafa9a">pk::province</a></li>
<li>new()&#160;:&#160;<a class="el" href="structpk_1_1dialog.html#a9ef0ce341c758bff4020f8a7963f9e48">pk::dialog</a></li>
<li>new_gunshi&#160;:&#160;<a class="el" href="structpk_1_1strategist__cmd__info.html#a4a21578d03ec32f36405344da055ab18">pk::strategist_cmd_info</a></li>
<li>next_disaster&#160;:&#160;<a class="el" href="structpk_1_1city.html#a64952fa74ea75c7e687757d984352bae">pk::city</a></li>
<li>next_ekibyou&#160;:&#160;<a class="el" href="structpk_1_1city.html#ae113b7de2579a978cf15370b37f23d89">pk::city</a></li>
<li>next_housaku&#160;:&#160;<a class="el" href="structpk_1_1city.html#ae1b63943e221accfd50a352b09c15c9a">pk::city</a></li>
<li>next_inago&#160;:&#160;<a class="el" href="structpk_1_1city.html#affef49288299fc6ef1f2fadc8eaa76db">pk::city</a></li>
<li>no&#160;:&#160;<a class="el" href="structpk_1_1district.html#ae3ea409d970f9fba59477c2b37bf1e8a">pk::district</a>, <a class="el" href="structpk_1_1scenario.html#a15a4aeb0266e10e91418a5b0df413375">pk::scenario</a></li>
<li>normalize()&#160;:&#160;<a class="el" href="structpk_1_1rectangle.html#a46d7f6f7778e2952330fa46066951ba9">pk::rectangle</a>, <a class="el" href="structpk_1_1vector4.html#a4680290249177a8f43921e31186a2af7">pk::vector4</a></li>
<li>normalized()&#160;:&#160;<a class="el" href="structpk_1_1vector4.html#a69484ee09f60e4ebfbad1aee6e0cf688">pk::vector4</a></li>
<li>not_equal()&#160;:&#160;<a class="el" href="structpk_1_1point.html#a25d51132f3ed1a3b4ef8fb54b90580e7">pk::point</a>, <a class="el" href="structpk_1_1rectangle.html#afbe0f9857db916ab99bbd969e44d7375">pk::rectangle</a>, <a class="el" href="structpk_1_1size.html#a65b25645a2a113e28b284f45c98392f9">pk::size</a></li>
<li>notEqual()&#160;:&#160;<a class="el" href="structpk_1_1point.html#aec775ce5ac54fed233f0486d53799c2f">pk::point</a>, <a class="el" href="structpk_1_1rectangle.html#a90e593e9f49c338b81a28a45c8475088">pk::rectangle</a>, <a class="el" href="structpk_1_1size.html#a441afd9e9125a6f72ac1749672c29b02">pk::size</a></li>
<li>num&#160;:&#160;<a class="el" href="structpk_1_1msg__param.html#ad19b992f9f9d07469775b66bc27c7ec4">pk::msg_param</a></li>
<li>num_devs&#160;:&#160;<a class="el" href="structpk_1_1city.html#a6fc9b87bbf14aa7ee4aa5b5fbaf98582">pk::city</a></li>
<li>num_enemy_facilities&#160;:&#160;<a class="el" href="structpk_1_1ai__context__base.html#a757b5feb2a9d47186ef2a482ed42a13f">pk::ai_context_base</a></li>
<li>num_enemy_routes&#160;:&#160;<a class="el" href="structpk_1_1ai__context__base.html#aa7a4d5fe62f25da29fa5e3c13a6e5fc8">pk::ai_context_base</a></li>
<li>num_enemy_units&#160;:&#160;<a class="el" href="structpk_1_1ai__context__base.html#a4824b7a8d8a559c07b2468b76a6ac833">pk::ai_context_base</a></li>
<li>num_forces&#160;:&#160;<a class="el" href="structpk_1_1scenario.html#a0391f7952acd795e76e0199b2278507a">pk::scenario</a></li>
<li>num_idle_officers&#160;:&#160;<a class="el" href="structpk_1_1ai__context__base.html#a26fff5a404237ac6d4949d57fba23802">pk::ai_context_base</a></li>
<li>num_neighboring_enemy_units&#160;:&#160;<a class="el" href="structpk_1_1ai__context__base.html#a30f01537df50c9c60b924de218b35236">pk::ai_context_base</a></li>
<li>num_officers&#160;:&#160;<a class="el" href="structpk_1_1ai__context__base.html#a20b788f88d2fd4b4a0ee0c2a10a73db0">pk::ai_context_base</a></li>
<li>num_own_units&#160;:&#160;<a class="el" href="structpk_1_1ai__context__base.html#aa8a9c06cf3d17fc8d4ebfe242f2b39b5">pk::ai_context_base</a></li>
<li>num_player_units&#160;:&#160;<a class="el" href="structpk_1_1ai__context__base.html#a6c90427456f589c094c2942f86669eef">pk::ai_context_base</a></li>
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